Interactive Island Simulator – Computer Graphics Project

Posted by on March 13, 2016 at 4:00 am.

Background

This documented web post is the proposal for the Computer Graphics project, “Interactive Island Simulator”, which includes the team member names and roles, project description and design sketches.

For the simulations environment we will be using WebGL with three.js as the framework for this project and for the modeling process a program called Blender.

For simulating the environment of the IIS we will be using JavaScript IDE WebStorm with WebGL and three.js as the JavaScript API and framework respectively.

This proposal is for the final project of COMP6205 Computer Graphics class B4AC taught by lecturer, Mr. Bagus Kerthyayana Manuaba, and assistant lecturer, Deni Barasena.

 

Team Members and Roles

  • Aaron Gregory Mihardja – 1801436373 – 3D Modelling and Animation
  • Jeremy Jodi – 1801443536 – 3D Modelling and Animation
  • Jonathan Wibowo  – 1801443593 – 3D Modelling and Animation

Project Description

The “Interactive Island Simulator” or IIS is a simulation of a small archipelago with a set of predefined islands. This archipelago simulator comprises of a main island with a major dock and other buildings and the several smaller islands that are unique such as a mining island. Railroads and boats are the mode of transportation within the archipelago for logistic purposes and only major ships will be allowed to port in the main island’s docks. Interactive trains, docks and even boats will be featured. Possible upcoming features may introduce and interactive road traffic, buildings and much more.

 

Programs / Environment

  • JavaScript IDE – Webstorm
  • JavaScript API – WebGL
  • Framework – three.js
  • 3D Modeling – Blender

 

Project Scope

The goal of this project is to create a broad simulation that encompasses a variety of activities since each island is distinct, therefore the focus will be more on the the quality than of the quantity. Each island must be given a special attention to its landscape and buildings so that the viewers can easily identify them.

 

Design Sketch

The final product will not look like the following design sketches as they were made with the standard assets of a game-making tool, Unity.

Island Design

Island

 

Island Design 2

Houses

Leave a Reply